The great game of Gnomes 
for the conquest of the Realm of Nizac

Lo Scarabeo, Torino, 1994
Illustrated by Antonio Lupatelli

Boxed with foldable board, place markers, bank-notes, flags, chance cards, taxation cards, courtly cards, dice.
The game is well suited to children and adults alike, who don’t feel like growing up.
The mechanics of the game, idealised with the cooperation of Andrea Buldrini,is vaguely reminiscent of “Monopoly”, but here the game is playedon two sovrapposing levels.
At the first the outer provinces must be conquered (outer frame),then the regal apartments (inner frame), and finally one has to win an “election”".


The game that teaches 
the story of Dinosaurus
Lo Scarabeo, Torino, 1994

Drawings by Ulrich Roth
Foldable board with place markers to cut-out

AGame well suited to children between 9 and 13 years old.
The game is vaguely reminiscent to “Snakes and Ladders”: a spiral than one has to climb with a place-marker.
The images tell the story of the geological eras of planet earth, from its birth to the end of the Cretaceous, that saw the extintion of the giant reptilians, around 65 million years ago.


Lo Scarabeo, Torino, 1993

Booklet with 48 carts to cut out.
Drawings by Giudy Corteggi

10 Characters, 10 animals, 8 items, 8 places, 2 jokers, 2 magic spells, 8 white cards.
The mechanics of this game (suitable for children from 6 to 10 years old).
Is exactly identical to the game described in the “Tarot of Gnomes”.

Fairy tales, games and magic spells 
from the “World of Esir”
Lo Scarabeo, Torino, 1989

Drawings by Antonio Luparelli
Book with 78 cards to cut out

This game (for children of ages between 6 and 10 years old) is the first that I published.
The game is played by inventing fairy tales using cards drawn from the pack “Tarot of Gnomes”, included in the book by the same title

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